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Immersitech > Developer Home (Before 10.21) > Reference Documentation Home > Get Started > Listeners and Sound Sources

Listeners and Sound Sources

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  • Get Started
    • Listeners and Sound Sources
    • Devices and Half-Span Angle
    • 3D Coordinate System
    • Understanding Audio Buffer Sizes
    • Glossary
    • High Level Example
  • Immersitech Engage Freeswitch Adapter
    • FreeSWITCH Adapter
    • Immersitech Configuration File
    • FreeSWITCH Adapter Usage
    • Freeswitch Adapter Installation
  • Websocket API
    • Configuring Event Manager
    • Connecting to Event Manager
    • Event Manager API Reference
  • Custom Event Management
  • Custom Logging

In a 3D audio space we can establish one person as a listener and every sound source they hear can be a source. In the Immersitech Sound Manager SDK, each participant is a listener and each other participant is a source to them.

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